breakfloor_pwnzerville

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breakfloor_pwnzerville

Postby N3bulouz » Sat Nov 06, 2010 11:08 pm

Hey guys! Another map of mine!
Did this one in less than 4 hrs. (record)

My question to doggie: Can you take a look at my maps, and decide which map will suit and which not?
(You can say what's wrong with them, so I can improve them)
Thanks in advance ;)

Video:
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Re: breakfloor_pwnzerville

Postby Flubbel » Mon Nov 08, 2010 12:01 am

4 hours sounds VERY fast for me! =O I think I would need more then 5 weeks!
But yeah, I like the map! Looks amazing =D
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Re: breakfloor_pwnzerville

Postby PungsparkaN* » Mon Nov 08, 2010 3:59 pm

One thing I didn't like was at 0:10 when you jumped down and died in a weird way. Hope that's not in the map... Will be annoying in my view.

But if you fix that the map looks good. Ohh, and one more thing, it felt like you were a giant in the map and the side/mid wall wasn't high enough.
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Re: breakfloor_pwnzerville

Postby N3bulouz » Mon Nov 08, 2010 5:37 pm

Ok pung, thanks for the tips. ;)

You have the middle wall, and it seems like you can crouch under it, and go to the other side, but it's a deadzone.
I can fix it, but the deadzone was my first idea about the map.
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Re: breakfloor_pwnzerville

Postby PungsparkaN* » Mon Nov 08, 2010 9:50 pm

Okey, but can you make the side/mid wall higher?
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Re: breakfloor_pwnzerville

Postby N3bulouz » Mon Nov 08, 2010 10:32 pm

Yes, ofcoure! Was already thinking of doing that, but i was too lazy.. :P
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Re: breakfloor_pwnzerville

Postby PungsparkaN* » Tue Nov 09, 2010 8:04 am

Okey :D
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Re: breakfloor_pwnzerville

Postby Blade » Tue Nov 09, 2010 1:22 pm

Looks good and I agree with flubbel 4 hours is fast :)
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Re: breakfloor_pwnzerville

Postby Doggie52 » Sun Nov 14, 2010 12:07 pm

I like the idea of the map, except for a number of things. All walls seem too small, they make you feel like you're quite big and to be honest I prefer a slightly larger map. The bricks are nice but could use another material (say, earth or something) that makes the breaking a bit more realistic. At the moment there isn't anything else in particular that I can comment on, but if you improve the above I might be able to put it on the rotation for you!
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Re: breakfloor_pwnzerville

Postby N3bulouz » Sun Nov 14, 2010 7:57 pm

Ok thanks for responding! Will change the map ;)
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Re: breakfloor_pwnzerville

Postby N3bulouz » Sun Nov 21, 2010 11:05 am

Doggie, I've made the walls higher, but I don't like the way it looks when the blocks have a dirt material. It's just so depressive. The grass-like material makes the map look like a peaceful town, if you know what I'm saying.
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Re: breakfloor_pwnzerville

Postby ewil apple » Sun Nov 21, 2010 11:21 am

Doggie is @ Abu Dhabi watching apes make baby apes. I like your map, Tank!
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Re: breakfloor_pwnzerville

Postby slim4shady » Sun Nov 21, 2010 9:14 pm

looks great good job ;)
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