break_snow_2meter_v3_final

Where nominations and discussions around maps for the Dream-Evil CS: Source Map Contest are held.
PungsparkaN*
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break_snow_2meter_v3_final

Post by PungsparkaN* »

Have nothing to say but one word, WEEEEEIRD!

break_snow_2meter_v3_final
Info and stuff: http://www.gamebanana.com/maps/19188
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ewil apple
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Re: break_snow_2meter_v3_final

Post by ewil apple »

I like it! I say yes!
N3bulouz
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Re: break_snow_2meter_v3_final

Post by N3bulouz »

I'll download all of the maps in the weekend so I can judge better.
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Doggie52
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Re: break_snow_2meter_v3_final

Post by Doggie52 »

I can't play this map as I get the infamous Reliable snapshow overflow errors. Sorry, but this seems like a no-go, although it did look interesting!
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N3bulouz
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Re: break_snow_2meter_v3_final

Post by N3bulouz »

All submitted maps seem to be very old and designed for the old CS:S 2007 Engine. Not for the 2009 Engine (which doesn't allow you to have a huge amount of func_breakable entities).
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Doggie52
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Re: break_snow_2meter_v3_final

Post by Doggie52 »

N3bulouz wrote:All submitted maps seem to be very old and designed for the old CS:S 2007 Engine. Not for the 2009 Engine (which doesn't allow you to have a huge amount of func_breakable entities).
That's incredibly annoying!
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