source sdk maps

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seke3
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source sdk maps

Post by seke3 »

hi! just wanted to make a topic where we can put our sdk projects or finnished maps that we have made!

here's my new project i started:
snap it or slap it!

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Doggie52
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Re: source sdk maps

Post by Doggie52 »

There is a forum for this, and I'm not quite sure how you missed that. Topic moved.
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seke3
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Re: source sdk maps

Post by seke3 »

i cant seriously not find it ^^ what name does it have?
snap it or slap it!

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Whiskey
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Re: source sdk maps

Post by Whiskey »

Digital art photography & Maps

Edit by Doggie52: let's discuss the thread's content now, not where I've moved it.
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Reaper
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Re: source sdk maps

Post by Reaper »

Btw Seke3/flexible how is it going with your surf map? i think the spawns are okay :)
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seke3
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Re: source sdk maps

Post by seke3 »

i havent continued the project ;) thanx for reminding me! i will continue this weekend i think!
snap it or slap it!

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Reaper
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Re: source sdk maps

Post by Reaper »

i hope it goes well :D
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seke3
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Re: source sdk maps

Post by seke3 »

i will trie to make it possible to break the glass and then jump out and surf . it would be kinda epic i think :P but i dont really know how the map will look like.
and i cant fix the teleport >.< you are supposed to get teleported to jail if you fall into the water :P
snap it or slap it!

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Reaper
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Re: source sdk maps

Post by Reaper »

ooh :P well i am working on a breakfloor map right now :P its kinda a weird map xD
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seke3
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Re: source sdk maps

Post by seke3 »

its so hard! i dont know how much i have to cut on the blocks so its surfable! >.<'
snap it or slap it!

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Doggie52
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Re: source sdk maps

Post by Doggie52 »

How's your progress on that map, Seke? I'm not a big fan of surf maps, but it would be interesting to check it out!
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seke3
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Re: source sdk maps

Post by seke3 »

i am stuck on the trigger teleport, i cant really fix it. you are suppose to be teleported from the water to jail to start with, this is my first big map and it takes like 10 min for my cpu to upload it when i want to check if everything works. i think i just found out the problem! maybe i have used different engines. i got source engine 06,07,09 and mp. i have definitely used different engines. and i dont really know how much i have to cut on the surf platforms :P
today i have fixed the windows so they are breakable and tried to create surf blocks (it didnt turn out well)! how much strenght does the breakfloor blocks have for example breakfloor_classic? (i know, my english sucks but its understandable english :D)
snap it or slap it!

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N3bulouz
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Re: source sdk maps

Post by N3bulouz »

Uhm, you might want to take a look at the flags of the entity.
Those were killing me at trigger_push too! I was like why doesn't it just work?! And then I found flags like a boss.
So basically make sure you tick the box 'Everything'.

Other than that, I really need to start with that Breakfloor tutorial for Source SDK :P
It will take a lot of time so I need to plan it wisely.
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Reaper
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Re: source sdk maps

Post by Reaper »

ooh Neb that would be great :D because i really hate that i cant make my boxes smaller than they are, and they are huge! :D
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seke3
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Re: source sdk maps

Post by seke3 »

uhm its easy, just press - you find it in the upper left corner :P then more squares comes up so you can create 64x64 blocks. or even 1x1 if you press many times.
snap it or slap it!

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