breakfloor_pwnzerville

Show off your latest works of art (including game maps) in any form here.
N3bulouz
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breakfloor_pwnzerville

Post by N3bulouz »

Hey guys! Another map of mine!
Did this one in less than 4 hrs. (record)

My question to doggie: Can you take a look at my maps, and decide which map will suit and which not?
(You can say what's wrong with them, so I can improve them)
Thanks in advance ;)

Video:
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Flubbel
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Re: breakfloor_pwnzerville

Post by Flubbel »

4 hours sounds VERY fast for me! =O I think I would need more then 5 weeks!
But yeah, I like the map! Looks amazing =D
Life is not about waiting for the storms to pass, it's about learning how to dance in the rain =)

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PungsparkaN*
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Re: breakfloor_pwnzerville

Post by PungsparkaN* »

One thing I didn't like was at 0:10 when you jumped down and died in a weird way. Hope that's not in the map... Will be annoying in my view.

But if you fix that the map looks good. Ohh, and one more thing, it felt like you were a giant in the map and the side/mid wall wasn't high enough.
N3bulouz
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Re: breakfloor_pwnzerville

Post by N3bulouz »

Ok pung, thanks for the tips. ;)

You have the middle wall, and it seems like you can crouch under it, and go to the other side, but it's a deadzone.
I can fix it, but the deadzone was my first idea about the map.
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PungsparkaN*
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Re: breakfloor_pwnzerville

Post by PungsparkaN* »

Okey, but can you make the side/mid wall higher?
N3bulouz
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Re: breakfloor_pwnzerville

Post by N3bulouz »

Yes, ofcoure! Was already thinking of doing that, but i was too lazy.. :P
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PungsparkaN*
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Re: breakfloor_pwnzerville

Post by PungsparkaN* »

Okey :D
Blade
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Re: breakfloor_pwnzerville

Post by Blade »

Looks good and I agree with flubbel 4 hours is fast :)
I luv my doggies :D
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Doggie52
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Re: breakfloor_pwnzerville

Post by Doggie52 »

I like the idea of the map, except for a number of things. All walls seem too small, they make you feel like you're quite big and to be honest I prefer a slightly larger map. The bricks are nice but could use another material (say, earth or something) that makes the breaking a bit more realistic. At the moment there isn't anything else in particular that I can comment on, but if you improve the above I might be able to put it on the rotation for you!
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N3bulouz
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Re: breakfloor_pwnzerville

Post by N3bulouz »

Ok thanks for responding! Will change the map ;)
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N3bulouz
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Re: breakfloor_pwnzerville

Post by N3bulouz »

Doggie, I've made the walls higher, but I don't like the way it looks when the blocks have a dirt material. It's just so depressive. The grass-like material makes the map look like a peaceful town, if you know what I'm saying.
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ewil apple
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Re: breakfloor_pwnzerville

Post by ewil apple »

Doggie is @ Abu Dhabi watching apes make baby apes. I like your map, Tank!
slim4shady
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Re: breakfloor_pwnzerville

Post by slim4shady »

looks great good job ;)
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